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Target

A classroom numbers challenge for mental arithmetic, order of operations, brackets, and strategic calculation. Every round is guaranteed to have an exact solution to reveal.

Four operationsMental arithmeticOrder of operationsStrategy
Game guide

Four operations

Hit the target number.

Choose six number cards, use any of them at most once, then prove your answer in the checker.

Best timed score-0 rounds played

Round settings

Apprentice difficultyTargets 75-400. Solutions use 3-4 cards, 2-3 operations, and approachable mental maths.

A balanced classroom round with reachable times-table facts, simple division, and near-multiple strategies.

Small numbers4

Classroom instructions

  1. 1. Use any number cards you like, but each card can be used at most once.
  2. 2. Add, subtract, multiply, divide, and use brackets to control order of operations.
  3. 3. Every generated round has at least one exact solution, available on the solution button.
  4. 4. No-timer rounds are practice only. Timed rounds score exactness, speed, timer ambition, and incorrect checks.
Timed scoring

Exact timed answers start from 70 points, add up to 20 speed points, then add an ambition bonus for shorter timers: 30s +10, 45s +8, 60s +6, 90s +3, 120s +0. Each incorrect check deducts 8 points. Running out of time scores 0.

Target guide

How Target supports maths practice

Target is a numbers challenge for making a goal number from six cards. Learners combine operations, brackets, and flexible calculation strategies.

How to play

  1. Use the six given number cards to make the target.
  2. Combine addition, subtraction, multiplication, and division.
  3. Use brackets and operation order to refine a solution.
  4. Reveal the exact solution if you get stuck or want to compare methods.

Skills practised

  • Four operations
  • Order of operations
  • Mental arithmetic
  • Flexible calculation and strategy

Teacher notes

  • Works as a fast classroom starter or extension task.
  • Ask pupils to find more than one route to the same target.
  • The guaranteed exact solution keeps review focused on method, not luck.